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Exploring the Best Fits of VR Gaming

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Exploring the Best Fits of VR Gaming

Virtual reality has long fascinated the entertainment landscape, even before the technology became viable. As with so many promising gaming systems, however, our imaginations for it what they could do are often in opposition to the system’s real potential. In reality, VR isn’t a place where one can swim around in an environment while fully immersed and experience a full range of sensory resistance and feedback. While that technology could eventually arise, it’s decades away at the very least, so gaming needs to set its sights on humbler goals.

VR’s Strongest Experiences

Though there are many types of games that work well with VR, they illustrate all of the strongest elements with services like the Paddy Power Games online casino. Though VR inclusion on these websites is rare at this point, the titles like slots, blackjack, and bingo all lend themselves perfectly to VR integration. Besides that, many of these sites have embraced new technology like live casinos, enhancing the experience for playes.

What Would Make Casino Titles Strong Fits

When looking at which games work best with VR, a just as important part of the question is which types of games struggle. The biggest problem of VR is the issue it causes with simulation sickness, as explained by Space. Often called motion sickness, this issue occurs when what a person sees doesn’t match up with what their sense of balance feels. In games that feature heavy motion, like video games, this can render play queasiness-inducing within just a few minutes.

Online casino titles, such as slot and table games, don’t require the player to move around. Being seated in one place, the threat of simulation sickness is almost eliminated. Though simulation sickness isn’t universal and can affect players at different rates, this steadiness represents the best possible scenario that an interactive VR experience could represent.

The other major factor that VR games need to manage is hardware demands. The more that happens in a video game, the more stress it puts on a device’s CPU and GPU. Because of how VR headsets operate, they’re much more demanding than regular screens, which can cause problems.

A common television for gaming has an output resolution of 1080p, with a refresh rate of 60Hz. This is fine for most uses, though higher resolutions are just now becoming standard. A current-gen VR headset like those reviewed at PC Mag, in comparison, has a resolution of 1,600 by 1,440 pixels per eye.

Two slightly different images mean two sets of rendering, which is computationally expensive. Factor in that these need to hit at least 90Hz to minimize simulation sickness and the cost of running VR titles continues to grow. In other words, even if you can run a current-gen game on your PC, there’s no guarantee it will run well on VR.

Thanks to their simplicity, casino game interpretations wouldn’t have these problems. Rather than costly effects, these games rely on a clean graphical style and classic gameplay to draw players in. In this way, they sidestep the problems which afflict traditional PC games.

At this point, there is still little support for VR with online casinos. Though some slot titles like Gonzo’s Quest VR are testing the waters, a greater implementation for full casinos appears some time off. In terms of representing the power of VR, however, these casinos are some of the best examples of playing to the system’s strength. That is, until or if sci-fi technology like that in the Matrix comes to real life.

Editor-in-Chief at DroidJournal. A tech-enthusiast, guitarist, and an anime fanboy!

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