The latest game from Dark Souls creator Hidetaka Miyazaki, Elden Ring, is being produced in collaboration with Game of Thrones puppet master, George R.R. Martin. Together, they’ll introduce a brand-new fantasy mythos with all of the familiar “Soulsborne” elements enhanced by what just might be a genuine open-world environment.
The game was first revealed at the Xbox E3 showcase in June 2019, and despite a few comments here and there from the developers, Elden Ring remains as mysterious now, as a year ago.
Combat is expected to be similar to FromSoftware’s other games like Dark Souls, Bloodborne, and Sekiro: Shadows Die Twice with the addition of open-world adventure with a rich mythos created by Martin.
Here’s everything we know about Elden Ring:
FromSoftware and Bandai Namco haven’t yet announced an official release date for Elden Ring. In a 2019 interview with Xbox Wire, Miyazaki confirmed that Elden Ring has been in development since at least 2017, overlapping with Sekiro for a long stretch, which is further evidence that the development of the game is probably in the later stages.
The latest release date rumor originating on the ResetEra forums claims that Elden Ring will be released sometime in the first half of 2021. A user going by the name “taepoppuri” wrote that the game was intended for release in March 2021 but had been delayed slightly due to the ongoing pandemic. Notable industry insider Nibel backed up that claim, writing that “taepo has a good source.”
Every major FromSoftware game since Dark Souls II has been released in March, so it’s safe to say that a March 2021 release for Elden Ring isn’t too far fetched.
Elden Ring was initially scheduled to be launched on Microsoft Windows, PlayStation 4, and Xbox One consoles, but with the delays that have occurred there are chances that the title will be a cross-generational launch.
Elden Ring feels like the next step in FromSoftware’s “Soulsborne” formula in that it will feel similar to the Dark Souls series, Bloodborne, and Sekiro: Shadows Die Twice. These gritty games are known for their high-risk high reward gameplay set in dark fantasy universes, but Elden Ring will seemingly take that a step further in a “vast, fully-fledged fantasy world” that’ll feel more like an open world.
In a June 2019 interview with Xbox Wire, Miyazaki dropped many early details about the game.
“We wanted to create a new dark fantasy action RPG full of things that we weren’t able to do in the Dark Souls series,” he said. “This title will include a wide variety of weapons, magic, and ways to engage enemies, that make it possible to provide users with a style of gameplay and strategy that suits them.” That emphasis on role-playing also means the player’s character will be fully customizable, like in Dark Souls or Bloodborne.
Miyazaki has referred to the game as “open world,” confirming early teases that called it “the largest FromSoftware game to date.” If horseback riding does play a vital role in Elden Ring, then it might resemble Zelda: Breath of the Wild or even Shadow of the Colossus, however brutal combat and nearly impossible boss battles are still to be expected from the title.
“Boss fights are something we enjoy making and makeup one of the climaxes to this title as well,” Miyazaki said. “We feel there is a wide variety of unique and horrifying bosses for players to look forward to.”
While it may have originally had a release date in March like other games from the developer, with the ongoing pandemic, its release might have been pushed to June 2021. But that’s just speculation.
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